Nice work.
bmm
Search found 20 matches
- Sun Dec 07, 2003 3:11 am
- Forum: Tales in the Weaving
- Topic: Sketches from the Vast (( warning, graphic intensive ))
- Replies: 260
- Views: 13108
- Mon Dec 01, 2003 9:49 pm
- Forum: Archived General Discussions
- Topic: The use of skill checks...
- Replies: 18
- Views: 779
Re: The use of skill checks...
By all means use them, they are useful in RP situations; and even in some dungeon situations (listening at a door for instance). I use them whenever it makes sense to use them. (Old D&D habits are hard to break.)<br>
<br>
bmm<br>
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<br>
bmm<br>
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- Sat Nov 29, 2003 2:28 pm
- Forum: Archived General Discussions
- Topic: Final Straw!
- Replies: 12
- Views: 430
Re: Final Straw!
I have no proof, either, but after talking with my sister, I suspect DM over-involvement got Keli Mers killed as well.<br>
<br>
bmm<br>
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<br>
bmm<br>
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- Wed Nov 19, 2003 7:31 pm
- Forum: Archived General Discussions
- Topic: Questions from a noob....
- Replies: 13
- Views: 572
Re: Questions from a noob....
You might find the information under <!--EZCODE LINK START--><a href="http://pub188.ezboard.com/fthevastfrm13.showMessage?topicID=15.topic" target="top">The Vast on 5 Gold Pieces a Day</a><!--EZCODE LINK END--> an informative in-character view of the Vast.<br>
<br>
bmm<br>
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<br>
bmm<br>
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- Sat Nov 15, 2003 3:06 pm
- Forum: Archived General Discussions
- Topic: the AI could be better
- Replies: 7
- Views: 418
Lag
Many factors impact lag, of which client-side rendering is only one. Processor speed and type (an Intel Pentium IV chip will out-perform an Intel Celeron chip of of the same processing speed: graphics rendering is very math intensive, and the Celeron chip doesn't have the math coprocessing that the ...
- Sun Nov 09, 2003 6:13 pm
- Forum: Archived General Discussions
- Topic: Encouraging the more difficult classes
- Replies: 19
- Views: 806
Re: Bards
<!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/images/emoticons/happy.gif ALT=":D"><!--EZCODE EMOTICON END--> He does quite well at sea chanties and the like, and he knows his share of tales told in many a port city. But his performing falls a bit short of what a true bard can ...
- Sun Nov 09, 2003 1:34 pm
- Forum: Archived General Discussions
- Topic: Encouraging the more difficult classes
- Replies: 19
- Views: 806
Re: Bards
Imanu:<br>
<br>
Here is a hint: Card can't sing. <!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/images/emoticons/happy.gif ALT=":D"><!--EZCODE EMOTICON END--> <br>
<br>
bmm<br>
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<br>
Here is a hint: Card can't sing. <!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/images/emoticons/happy.gif ALT=":D"><!--EZCODE EMOTICON END--> <br>
<br>
bmm<br>
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- Sat Nov 08, 2003 10:25 pm
- Forum: Archived General Discussions
- Topic: the AI could be better
- Replies: 7
- Views: 418
Re: the AI stink
Same thing, plus lag, got Card. Couldn't fight, couldn't drink a potion, couldn't move.<br>
<br>
I went to -1, got hit by an arrow while down, just as Ashall cast a cure on me.<br>
<br>
Showed up in Fugue at +11 hp, and of course went to full hp immediately (granted by the Fugueness).<br>
<br ...
<br>
I went to -1, got hit by an arrow while down, just as Ashall cast a cure on me.<br>
<br>
Showed up in Fugue at +11 hp, and of course went to full hp immediately (granted by the Fugueness).<br>
<br ...
- Sat Nov 08, 2003 1:09 pm
- Forum: Archived General Discussions
- Topic: Encouraging the more difficult classes
- Replies: 19
- Views: 806
Re: Bards
The bard class is often seen as an "inferior" class. They don't have the hp of the fighting classes, even druids and clerics have more and fight better; the are probably the weakest of the spellcasters, at least initially; and their roguish abilities aren't up to par with their true rogue ...
- Fri Oct 31, 2003 3:37 am
- Forum: In Character Discussions
- Topic: A discussion in the Wayfarer
- Replies: 4
- Views: 237
Re: A discussion in the Wayfarer
Card looks down at goblin note, studying the design carefully. He wonders how Roanna will receive another interruption to her precious research.<br>
<br>
bmm<br>
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<br>
bmm<br>
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- Tue Oct 28, 2003 12:29 pm
- Forum: General Discussion
- Topic: A DM (or at least used to be) speaks his mind
- Replies: 37
- Views: 1532
Re: A DM (or at least used to be) speaks his mind
*gasps in surprise* There's a Suggestion forum?<br>
<br>
bmm<br>
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<p></p><i></i>
<br>
bmm<br>
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- Mon Oct 27, 2003 7:54 pm
- Forum: Quest/Event Planning and Discussion
- Topic: Lessons learned from Sunday's expedition
- Replies: 26
- Views: 1859
Re: Lessons learned from Sunday's expedition
Heh heh. Gall likes little frail drow elf stand still for axe <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br>
<br>
bmm<br>
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<br>
bmm<br>
<!--EZCODE EMOTICON START :hat --><img src=http://www.ezboard.com/images/emoticons/pimp.gif ...
- Mon Oct 27, 2003 2:41 am
- Forum: Quest/Event Planning and Discussion
- Topic: Lessons learned from Sunday's expedition
- Replies: 26
- Views: 1859
Re: Lessons learned from Sunday's expedition
Good post, Karn, and good follow ups.<br>
<br>
To point out one thing: Gall is not a typical barbarian. He is a Rashemi beserker, and comes from a tradition of closing with the enemy to kill. It does not matter to the Rashemi warrior what the odds are: they stopped the Tuigan Horde cold, they have ...
<br>
To point out one thing: Gall is not a typical barbarian. He is a Rashemi beserker, and comes from a tradition of closing with the enemy to kill. It does not matter to the Rashemi warrior what the odds are: they stopped the Tuigan Horde cold, they have ...
- Thu Oct 23, 2003 9:36 pm
- Forum: General Discussion
- Topic: A DM (or at least used to be) speaks his mind
- Replies: 37
- Views: 1532
Re: The Vast Crew
Brevity is the sole of wit. So here it is:<br>
<br>
Ditto on the kudos to the DMs, and AG&T (is that a railroad?), and the community at large that make this a great place.<br>
<br>
bmm<br>
<!--EZCODE EMOTICON START :hat --><img src=http://www.ezboard.com/images/emoticons/pimp.gif ALT=":hat ...
<br>
Ditto on the kudos to the DMs, and AG&T (is that a railroad?), and the community at large that make this a great place.<br>
<br>
bmm<br>
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- Tue Oct 21, 2003 5:28 pm
- Forum: Archived General Discussions
- Topic: Maps of Faerun
- Replies: 14
- Views: 902
Re: Maps of Faerun
AG:<br>
<br>
Calaunt would be pretty wild ... it is a fairly wide-open city and would give characters with very chaotic or evil personalities (or both) someplace to interact. Can hardly wait.<br>
<br>
bmm<br>
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<br>
Calaunt would be pretty wild ... it is a fairly wide-open city and would give characters with very chaotic or evil personalities (or both) someplace to interact. Can hardly wait.<br>
<br>
bmm<br>
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